HOCO Unity SDK 0.0.15-Alpha
A Web3 SDK provided by HoneyComb
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 12345]
 NHoco
 NCloud
 CCloudAPIThe Core Logic for interacting with the MongoDb Cloud Database
 CCloudAPIConfigurationA type of ScriptableSingleton that holds the CloudAPISettings for the Cloud API. A ScriptableObject where you configure what server to use
 CCloudAPISettings
 CLiveCloudDataThis is the Base class for all LiveData objects that are used in Cloud Databases, you can inherit from this class to make your own Datatype. :O
 NEditor
 CHocoSDKEditorSettings
 CHocoSDKWindow
 NSamples
 NEditor
 NTests
 CItemDataTest
 CPlayerDataTest
 NRuntime
 CCellDataA Cell is a point in worldspace that uses properties to define its Positio, Bounds and other features. The Cell is meant to be a persistant object that lives on the block chain as a NFT, but the data in this class can be used as metadata to allow the players to nteract with this persistant instance of a Cell
 CCellPosition
 CItemBox
 CItemBoxData
 CLiveCellDataThe container for the live data of a cell that exists on the block chain and the database
 CLiveItemBoxData
 CLivePlayerDataThis is the data class that is used to store the PlayerData in the Cloud Database. Feel free to alter the included PlayerData class, but keep in mind it will revert to stock after you Update the SDK with a new version
 CNFTDataThe base class for all entities that represent NFTs
 CPlayerDataThis is a PlayerData class provided by the HocoSDK. You can use this to store data about your player or delete it if you make your own
 CPlayerManager
 CBaseStats
 CItemData
 CItemStats
 CNFTMetadata
 CPrimaryStatsThe Primary Stats for the game world
 CSecondaryStatsThe Secondary Stats for the game world that are calculated from the Primary Stats
 CAssetPathAttribute
 CScriptableSingleton
 CSingleton