HOCO Unity SDK 0.0.15-Alpha
A Web3 SDK provided by HoneyComb
|
▼NHoco | |
▼NCloud | |
CCloudAPI | The Core Logic for interacting with the MongoDb Cloud Database |
CCloudAPIConfiguration | A type of ScriptableSingleton that holds the CloudAPISettings for the Cloud API. A ScriptableObject where you configure what server to use |
CCloudAPISettings | |
CLiveCloudData | This is the Base class for all LiveData objects that are used in Cloud Databases, you can inherit from this class to make your own Datatype. :O |
▼NEditor | |
CHocoSDKEditorSettings | |
CHocoSDKWindow | |
▼NSamples | |
▼NEditor | |
▼NTests | |
CItemDataTest | |
CPlayerDataTest | |
▼NRuntime | |
CCellData | A Cell is a point in worldspace that uses properties to define its Positio, Bounds and other features. The Cell is meant to be a persistant object that lives on the block chain as a NFT, but the data in this class can be used as metadata to allow the players to nteract with this persistant instance of a Cell |
CCellPosition | |
CItemBox | |
CItemBoxData | |
CLiveCellData | The container for the live data of a cell that exists on the block chain and the database |
CLiveItemBoxData | |
CLivePlayerData | This is the data class that is used to store the PlayerData in the Cloud Database. Feel free to alter the included PlayerData class, but keep in mind it will revert to stock after you Update the SDK with a new version |
CNFTData | The base class for all entities that represent NFTs |
CPlayerData | This is a PlayerData class provided by the HocoSDK. You can use this to store data about your player or delete it if you make your own |
CPlayerManager | |
CBaseStats | |
CItemData | |
CItemStats | |
CNFTMetadata | |
CPrimaryStats | The Primary Stats for the game world |
CSecondaryStats | The Secondary Stats for the game world that are calculated from the Primary Stats |
CAssetPathAttribute | |
CScriptableSingleton | |
CSingleton |